In this hybrid game, the Munchkin Monsters have found the Castle Panic towers and are on the rampage!
Players must balance their self-interest with the cooperation necessary to survive. If players get too greedy, the Monsters will stomp the Castle flat while the players are too busy fighting amongst themselves.
Designed By: Anne-Marie De Witt
Based on Munchkin by Steve Jackson and Castle Panic by Justin De Witt
- Number of Players: 1-6
- Player Ages: 10 and up
- Time to Play: 1 hour
- 45 Castle cards
- 28 Treasure cards
- 39 Monster tokens
- Monster bag
- 6 Walls
- 6 Towers
- 2 Fortify tokens
- 1 Flask of Glue token
- 1 Munchkin D6
- 6 Reference cards
More Munchkin Mini-Expansion
- 1 Castle card (Special)
- 7 Treasure cards (2 Weapons, 5 Monster Enhancers)
- 7 Character cards
About the Game
Featuring classic Munchkin art from legendary artist John Kovalic, Munchkin Panic merges what you love about both Munchkin and Castle Panic. Game will include a More Munchkin Mini-Expansion for even more panic and more ways to infuse your experience with the maximum Munchkin possible!
The game board features new Munchkin-ized artwork.
Castle Deck cards feature fun art by John Kovalic and have a few new tricks.
When you slay a Monster you get Treasure cards you can use against the Monsters and each other.
Munchkin Monsters replace the traditional Castle Panic Monsters.
The Towers and Walls have been "Munchkin-ized" and Glue replaces Tar.
Exclusive purple Munchkin-themed die included.
A custom themed Monster draw bag comes with the game.
The More Munchkin Mini-Expansion comes already included in the base game for even MORE Munchkin with your panic!
How to Play
Download the RULES for Munchkin Panic. (1.65MB PDF)
Players need to combine cards to hit and slay the Monsters before they destroy the castle.
The card combos available in Munchkin Panic are created from a unique mixing of the decks of the two source games. Each defeated Monster becomes a Trophy and gives up its Treasure to the victor.
If players work together to defeat the Monsters, the player with the highest point count becomes Master Munchkin — but players must balance their self-interest with the cooperation necessary to survive.
Watch Anne-Marie give you a quick demo of how to play Munchkin Panic.
Want to know what the MORE Munchkin Mini Expansion adds to the game? Watch the following video!
(Psst! The Mini Expansion comes in the box with the base game! No extra purchase required!)
Visit the Munchkin Panic Page on BoardGameGeek.com to read what other gamers think of Munchkin Panic.
Steve Jackson tweeted, "I expected #Munchkin Panic to be fun. It was funner. We killed the last monster when it was 1 space away from destroying the last tower. -SJ"
Dave Banks of Geek Dad says, "...Munchkin Panic may very well be our go-to cooperative game ... as long as I am wearing the Sandals of Protection."
Munchkin Panic receives the Dice Tower Seal of Approval from Tom Vasel. He says, "Munchkin fans will be totally at home here."
Vince from Dad's Gaming Addiction gives Munchkin Panic 9/10 and says, "'Munchkin Panic' takes the best parts of both games and mashes them together both elegantly and brilliantly."
Card and Pixel raves, "Munchkin Panic in fact beautifully integrates the two games [Castle Panic and Munchkin], bringing core mechanics from both games together in a surprisingly elegant way."
The A.V. Club says, "Castle Panic and Munchkin are both popular, and the combination feels natural..."
Post Post Modern Dad says, "Many of the elements are similar but the execution is vastly different." when comparing Castle Panic and Munchkin Panic. Then states "This is a really fun and challenging game, one that really can bring members of the family together."
Tom and Anna at GeekedupGaming love the blending of the two games and say, "This game is awesome! Add it to your shelf."
Jonathan Nelson of Gaming Bits says Munchkin Panic "mashes up the best parts of Munchkin with Castle Panic... This is a game that fans of both Munchkin and Castle Panic will love." His overall rating: 9/10.