Top 5 Ways you May be Playing Dead Panic Wrong

October 29th, 2014

Dead Panic is a lot of fun, but it definitely isn’t just Castle Panic with zombies. If you are having trouble surviving or find the game way too easy, you may be overlooking some important rules.

You can watch our video overview or you can scroll down for the list and see if you are making any of these common mistakes.

Top 5 Ways You May Be Playing Dead Panic Wrong

5. Forgetting Radio pieces take up space in your hand.

Each item you hold counts towards your hand limit of 5 (6, if you are Barbara). If you have all three Radio pieces and they are not yet assembled, they take up 3 slots in your hand, leaving you only 2 slots for Cabin Cards. Assembled Radio pieces count as 1 item and free up those other spots for other resources. (Don’t forget it takes an action to assemble the Radio, and a separate action to call for help!)

4. Putting Survivor tokens back in the bag.

Once a Survivor has turned into a Zombie and is killed, it is not placed back in the Zombie draw bag like the other Zombies. Each Survivor token is only in play once per game. Of course, all the other Zombies you kill go back in the bag creating an unending horde of the undead. Good times!

3. Using items more than once.

All items (Cabin Cards that are not weapons) are single use only. Once they are used, they have to be discarded. These items include things like the Rope and the First Aid Kit. Remember: the Cabin Deck does not get reshuffled once depleted, so manage your resources wisely to maximum your chance of survival.

2. Not moving Survivors first on the Move Zombies phase.

When a Survivor token is in play and the Survivor is still alive, be sure to move the Survivor token first as it may affect how other zombies move. For instance, Zombies move toward living beings they can see, so they may move clockwise or counter clockwise toward a Survivor instead of forward toward the Cabin.

And the Number 1 way you may be playing Dead Panic wrong

1. Drawing an Event Card after one player has performed their 2 actions.

Event Cards are drawn after ALL players have performed their 2 actions. Event Cards are drawn once per ROUND, not once per TURN. The Event Card signifies how many Zombies are placed on the board that round and may affect Zombie movement.

So, there you have it. Are you guilty of any of these transgressions? Have suggestions for other players for how to survive? Share your strategies in the comments!

Dead Panic: Characters & The Van

October 27th, 2014

More helpful hints on playing Dead Panic!

First up, we have an explanation of the Characters you can play, their special abilities, and what happens when your Character gets turned into a zombie. It is important to understand your ability and those of your fellow players. You may need to remind your teammates to use their ability to help the group.

Next, we have an overview of the Van, a key component to winning to the game. Once you’ve achieved the objective of collecting the radio pieces and calling for help, the Van arrives and your objective becomes “Get in the Van!” The Van has special movement rules and affects your Character’s abilities once you make it to safety. (Hint: You can still help other players, but with limitations.)

We’ll be sharing info on Event Cards soon, so be sure to check back in the next few days!

You can watch the entire Dead Panic “How To” Playlist on our YouTube channel.

Happy Gaming!

Dead Panic How to Play Videos Now Available!

October 23rd, 2014

How to Play Overview, Zombie Movement, and Fighting Zombies

Dead Panic cover image

‘Tis the season for zombies and ghouls. Whether it’s for Halloween, Walking Dead night, or just your regular game night get-together with friends, now is the perfect time to fight the undead with Dead Panic, our Zombie Apocalypse survival game.

To help you reach your maximum survival potential we’ve put together some How to Play videos to get you up and running.

First up, we have a general overview of how the game works and how a round plays.

We also put together a video on Zombie Movement for those scenarios when you aren’t quite sure where the zombies are going to go. You know, the Panic part of Dead Panic!

Of course, you are going to have to actually fight zombies at some point. This video on fighting zombies helps you determine who has to fight which zombies and when.

Dead Panic is a fun, risk-free way of auditioning your friends for your real-life apocalypse team.

Put on your favorite zombie movie in the background, get a group of intrepid teammates together, and take a stab at survival. It’s sure to be a good time!

Have a detailed situation question? Be sure to check out our Dead Panic FAQ page for lots of helpful hints and tips!

We have more short, detailed videos coming in the next few days, so stay tuned!

BoingBoing article puts Castle Panic on list of “Best Ever Cooperative Boardgames”

October 16th, 2014

Color us flattered when we saw this article on Boing Boing the other day!

We scrolled down the article to see some familiar friends and fun games on this curated listed and lo and behold, there it was! Castle Panic! On a list of “Best Ever Cooperative Boardgames”!

This article was an excerpt from a new book Unbored Games: Serious Fun for Everyone by Elizabeth Foy Larsen and Joshua Glenn. We take fun seriously, so it is nice to be included in a publication all about serious fun!

The book is full of information and recommendations for awesome games you should be playing. Look for the book at a bookstore near you, and pick up a copy of Castle Panic at your Friendly Local Game Store for a seriously good time!

Munchkin Panic Launch Party!

October 13th, 2014

Munchkin Panic officially hit store shelves October 8th, but parties are more fun on the weekend, so we threw our official launch party on Saturday!

We invaded Wonko’s and took over the tables in their main store with swag, demo games, and of course, CAKE!

The first 3 demo games were filled instantly, so we added another game. And then another game. We ended up with 6 games of Munchkin Panic in play with every seat filled. This was our highest attended launch event with over 50 people coming by during the night!

The night also featured some very special guests, with Steve Jackson himself, and Andrew Hackard, the Munchkin Tzar, joining our event.

Steve Jackson and Anne-Marie during one of the games at the launch party.

Jarred outdid himself again with a main cake featuring Spyke, the Munchkin mascot, as well as sugar cookie versions of our Monster tokens and a special side cake of the Duck of Doom! As always, the treats were completely edible. Read the rest of this entry »