Fireside Games bring fun home.
Home About Us Games News Contact Retailers

The Wizard's Tower

Game Info

AVAILABLE NOW!

Number of players: 1-6
Ages: 12 and up
Time to play: 90 minutes
Suggested Price: $24.95
Stock Number: 1002

Requires full version of Castle Panic to play

Designed By: Justin De Witt

= AWARDS =

2011 GeekDad's Best Board Game of 2011 "Most Monsters" Category

Click to watch a behind the scenes video of The Making of The Wizard's Tower

===

New Threats. New Powers. New Panic!

The Wizard's Tower is an expansion to the board game Castle Panic. It is not a stand-alone game and requires Castle Panic to play. The Wizard's Tower is a cooperative board game for 1 to 6 players ages 12 and up.

Your Castle has been rebuilt, and a friendly Wizard has joined your forces. As long as his Tower stands, you and your friends have access to powerful magic spells.

And you'll need them, for the Monsters have returned stronger, faster, smarter, and with new abilities to threaten the Castle. You'll fight against magical Imps, evasive flying creatures, and more. Make your stand against six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer. Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well!

The challenge is high but so is the adventure. Can you survive more panic and defend The Wizard's Tower?

 

 

Stay tuned for further updates and be sure to check out our News blog for the latest announcements!

Grab a Feather bookmark!

Feather Bookmark

Want to sleeve your cards? We recommend Mayday Games "USA Chimera" Orange sleeves.

Mayday card sleeves

Downloads

- RULES -

Download the RULES.

-FAQ-

Got questions? Read the FAQ and download the PDF.

Reviews

The Dice Tower's video review calls The Wizard's Tower a "Great expansion."

Tim Win Game says The Wizard's Tower has ". . . the mark of a great expansion."

The Herald Bulletin says ". . . whether you already are a fan of Castle Panic or just learning about it, I’d suggest joining the fray."

Geek Dad calls The Wizard's Tower a “[f]antastic extension of a great idea.”

The Secret Life of an American Geek Mom says
". . . definitely give the expansion a try.  You won't regret it!"

Play Board Games scores The Wizard's Tower
5 out of 6.

Opinionated Gamers
says "I love it!"

The Gaming Gang gives The Wizard's Tower
8.3 out of 10

Game includes:
  • Rulebook
  • 10 Castle Cards
  • 22 Wizard Cards
  • 43 Monster Tokens
  • 6 Mega Boss Tokens
  • 12 Flame Tokens
  • 1 Wizard Tower
  • 1 Monster Draw Bag
  • 6 Reference Cards
  • 1 Plastic Stand


---------------------------------------------

The Wizard's Tower Token

This new Tower replaces one of the standard towers in the Castle ring. As long as the Wizard's Tower is standing, players can draw from the deck of Wizard Cards.Wizard Tower Token

---------------------------------------------

Wizard Cards

The Wizard deck is unique deck of cards that give the players magical abilities to attack Monsters, defend and repair the Castle, and more. Players can draw Wizard cards as long as the Wizard's Tower is still intact. On Phase 2, "Discard and Draw" a player may choose to draw 1 card from either the Castle deck or the Wizard deck.

Wizard Cards

---------------------------------------------

New Monsters

The attack on the Castle now includes Monsters with new abilities, more health, different movement rules and more. Magical Imps are summoned by other Monsters and return to an endless pile when they are destroyed.

New Monsters

---------------------------------------------

Mega Boss Monsters

The Wizard Tower includes 6 new, powerful Mega Boss Monsters. At the start of the game 3 are chosen randomly to provide an all new challenge to the players each time they play. The Mega Boss Monsters are not added directly to the Monster pile. Instead, each Mega Boss Monster has a Harbinger Token that is added and when that Token is drawn, it is swapped out for the Mega Boss Monster Token. In addition to being tougher than regular Monsters, the Mega Boss Monsters have special attacks, effects, and movement rules.

Harbinger Token and Mega Boss Monster

---------------------------------------------

Fire!

A new element in The Wizard's Tower is fire! Flame Tokens are used to indicate when something is burning. New cards in both the Castle deck and the Wizard deck will allow the players to catch Monsters on fire, causing them to take damage after they move. But the players are not the only ones with access to this new weapon. Some Monster Tokens can attack the Castle with fire, weakening and even destroying Castle structures!

Flame Tokens

 

 

Home| About Us | Games | News | Contact | Retailers © 2012 Fireside Games, LLC